铃铛庄神
寻庄目标,波浪理论,风险提示,提示卖买信号,很好用的指标
VAR1:=(CLOSE-LLV(LOW,36))/(HHV(HIGH,36)-LLV(LOW,36))*100;
VAR2:=SMA(VAR1,3,1);
VAR3:=SMA(VAR2,3,1);
VAR4:=SMA(VAR3,3,1);
波: VAR3;
段: VAR4;
VAR5:=CROSS(VAR3,VAR4) AND VAR3<20;
DRAWTEXT(FILTER(VAR5,10)=1,40,'逢低吸纳'),coloryellow;
STICKLINE(FILTER(VAR5,10)=1,0,30,10,0),colorred;
VAR9:=CROSS(VAR4,VAR3) AND VAR3>80;
STICKLINE(FILTER(VAR9,5)=1,80,100,10,0),colorgreen;
DRAWTEXT(FILTER(VAR9,5)=1,70,'减仓'),COLOR00FF00;
VAR8:=CROSS(VAR2,VAR3) AND VAR3>80 AND VAR3>VAR4;
STICKLINE(VAR8,85,100,10,0),COLOR0099FF;
100,COLORBBBBBB,LINETHICK3;
0,,LINETHICK3;
AA:=LLV(LOW,36);
BB:=HHV(HIGH,30);
风险:80,COLORFF00FF;
小心:87.5,COLOR00FF00;
DD:=(EMA(((CLOSE-AA)/(BB-AA))*(4),4))*(25);
铃铛神:DD,COLOR0000FF,LINETHICK2;
铃铛海:=(((DD-LLV(DD,21))/(HHV(DD,21)-LLV(DD,21)))*(4))*(25);
目标出现B:IF(CROSS(铃铛海,90) AND (铃铛神<40),70,0),COLORFFFF00;
DRAWTEXT(CROSS(铃铛海,90) AND (铃铛神<40),75,'目标B出现'),COLORFFFF00;
跟踪:10,COLOR0000FF;
目标出现A:IF((COUNT((铃铛神>REF(铃铛神,1)),1)=1) AND (REF(铃铛神,1)<REF(REF(铃铛神,1),1)) AND (铃铛神<跟踪),50,0),COLORF00FF0;
DRAWTEXT((COUNT((铃铛神>REF(铃铛神,1)),1)=1) AND (REF(铃铛神,1)<REF(REF(铃铛神,1),1)) AND (铃铛神<跟踪),60,'目标A出现'),COLORF00FF0;
DRAWTEXT(CROSS(波,段),波,'始');
DRAWTEXT(CROSS(段,波),段,'终');
VAR1:=REF((LOW+OPEN+CLOSE+HIGH)/4,1);
VAR2:=SMA(ABS(LOW-VAR1),13,1)/SMA(MAX(LOW-VAR1,0),10,1);
VAR3:=EMA(VAR2,10);
VAR4:=LLV(LOW,33);
VAR5:=EMA(IF(LOW<=VAR4,VAR3,0),3);
VAR6:0;
主力进场:IF(VAR5>REF(VAR5,1),VAR5,0),colorred,NODRAW;
STICKLINE(VAR5>REF(VAR5,1),0,VAR5,3,0 ),colorred;
洗盘:IF(VAR5<REF(VAR5,1),VAR5,0),colorgreen,NODRAW;
STICKLINE(VAR5<REF(VAR5,1),0,VAR5,3,0),colorgreen;